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Showing posts with the label art education

Who ARTed - New Podcast Coming!

Since the new(ish) National Core Arts Standards were adopted,  I have been giving a lot of thought to how I can get kids engaged in connecting and responding to art. While I love art history, it can be difficult to carry on a sustained conversation with the class. A number of students find history interesting, but a much more significant number of my students will join in a class discussion by asking "can we make art now?" Since I switched to format of my class to what I refer to as a "Gamified TAB" classroom, students have been happy and engaged in creating all sorts of different projects. Students pick their projects and earn their marker badge, clay badge, printmaking badge etc. The problem is in my initial rollout, almost everything was centered on the creation aspect of art. Now I am creating new badges for investigation, presentation etc. I created a comfy corner in my classroom where students can read and relax because exploring art history is a perfectly...

Gamify Art History!

Gamifying my classroom has been absolutely amazing. Giving students different learning targets and resources then allowing them to pick the skills to target each day has made class more fun and engaging not only for the kids but for me too. I wanted to bring that spirit and enthusiasm to art history, so I decided this year, I will end the school year with an NCAA style tournament. I created brackets with 32 different artists. I just listed 32 artists in a spreadsheet then hit "randomize range" and got 16 completely random matchups. Of course, I couldn't resist a few tweaks so Leonardo da Vinci's Mona Lisa is in the same bracket as Romero Britto's Mona Cat. I also put Lee Krasner up against Jackson Pollock in round 1. Other than that though, it was completely random. Apparently, Google is a willing accomplice in my playful matchups, as the random sort did put Lichtenstein against Monet allowing me to put different versions of water lilies head to head. Here are...

Using Google Slides to Gamify Art

This is a video I made demonstrating how I use the Google Slides app to gasify my classroom. This is a sort of modified TAB (Teaching for Artistic Behaviors) setup. Most of the video demonstrates some of the things I have learned through trial and error as far as what makes for a good design, how to handle digital badges etc. One of the primary benefits of using this system, is students choose their challenges, and they are rewarded with digital badges as a recognition of their accomplishments. The whole system focuses on advancement and celebration of achievement fostering a more positive atmosphere in the classroom. Also, when students choose what they are doing, they are more engaged, and they are excited to share their work with peers. I prefer not to have stations for different media, but rather stations where students gather materials. Having all different media out on each table as students work makes for a bit more mess, but a lot more collaboration and students sparking each...